Airship Attack

This encounter is designed to be quite over the top and not really meant for a serious game. As the players are trekking through the wilderness the players notice what appears to be a silver dragon trailing smoke fly overhead shortly followed by a loud crash/explosion noise ahead of the players. A DC 13 craft alchemy or arcana can determine that this was not an actual silver dragon.

Assuming they choose to investigate they quickly discover Octavia an escapee from Numeria’s technic league. She quickly explains that the league is in hot pursuit and she needs help getting the vessel airborne again. Due to damage the ship has taken it requires a lot of manual effort to keep the ship airborne.

Each round of successfully manning the ship gains 1 unit of flight. Failure or not attempting the check causes the ship to lose 3 units of flight as it begins plummeting. Should the ship reach 0 units of flight it has crashed again, causing the players to take 10d6 damage and damaging the ship beyond usability.

3 people pulling riggings is an automatic success

2 people manning riggings will succeed with a DC 13 strength check. Single success loses 1 unit of flight(opposed to standard 3)

1 can do it with a DC 17 strength check.

Once the PCs have gained 10 units of flight combat is begun as a group of

4x black drakes(servants of the technic league) catch up with the PCs.

Small Dragon, Level -1

6 perception

Defense:

16 AC

9 HP

Fort 6, Reflex 6, Will 9

Offense:

Slam: +4, Damage 1d4

These creatures have intentionally high HP/AC and low attack/damage. Ideally the combat will last 5-6 rounds with the drakes swooping at PCs on the ship deck. This forces the PCs to balance between keeping the vessel airborne and fighting off the enemies.

Additional Notes

Once the dragons have been fought off the encounter is complete. However, the PCs now have access to an airship. This encounter could be used to kick off a campaign or lead to other crazy encounters such as landing on a Shory city or hang gliding off the airship to land into a pirate fortress. Crazier the better.




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